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Sea Battle

Hide your fleet, find theirs, sink it.

Each player secretly arranges their ships on a grid, then the two admirals fire blind at each other, square by square. Hit, sunk, miss: work out where the enemy fleet is hiding before your own goes to the bottom.

Players
2
Game length
about 10 min
Play Sea Battle

Rules

Objective

Sink all your opponent's ships before you lose your own.

Setting up

Each player places five ships on a 10 by 10 grid: a carrier (5 squares), a cruiser (4), a destroyer (3), a submarine (3) and a patrol boat (2).

Ships are placed horizontally or vertically and may not overlap. Your opponent cannot see your grid.

Firing

Players take turns targeting one square of the enemy grid. The shot is called a “miss” or a “hit”. A ship with every square hit is “sunk”, and its position is revealed.

End of the game

The first player to sink all five enemy ships wins.